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v0.app

Vercel's AI UI generator. v0.app's landing page uses no detectable animation or 3D library and set in Inter, GeistSans, GeistMono. Its palette centers on #171717, #FAFAFA, #4A5568.

Screenshot of v0.app Visit v0.app ↗ Analyze it yourself →

Color palette

#171717
#FAFAFA
#4A5568
#E4E4E7

What we detected

Detected animation / 3D librariesNone detected on the landing page
FontsInter, GeistSans, GeistMono
Mobile-readyYes (viewport meta present)
Structured data (JSON-LD)Present
Social profiles linkedX / Twitter, LinkedIn
Images on landing page200
Links on landing page316
Load time (our browser)2.9s

Use this palette as CSS variables

:root {
  --v0-color-1: #171717;
  --v0-color-2: #FAFAFA;
  --v0-color-3: #4A5568;
  --v0-color-4: #E4E4E7;
  --v0-font: "Inter", system-ui, sans-serif;
}

Rebuild something in this style with Claude

Paste this into Claude Code, Claude, ChatGPT or Cursor with Enrichr connected. It borrows the system, not the content: your copy, your brand, v0.app's rhythm.

Use Enrichr to extract the design system from https://v0.app.
Write tokens.css from the captured values (palette, type scale,
spacing, radii, easings), then build a hero in that style using
my own copy. List anything you had to guess.

v0.app design FAQ

What font does v0.app use?

v0.app's landing page loads Inter, GeistSans, GeistMono. A font you can see on a site is licensed to that site, so check the foundry's terms or pick a free alternative before using it yourself.

What colors does v0.app use?

The most used colors on v0.app's landing page are #171717, #FAFAFA, #4A5568, #E4E4E7, ranked by how often they appear in the rendered page.

Does v0.app use GSAP, Three.js or another animation library?

We didn't detect GSAP, Three.js, Framer Motion, Lenis or similar libraries on the landing page. Its motion, if any, likely comes from CSS or custom code.

How do I get v0.app's full design system?

Connect Enrichr to Claude, ChatGPT or Cursor and ask for the design system of https://v0.app. It captures the rendered page and returns the full token set (type scale, spacing, radii, easings) plus animation timings and any WebGL shaders.

This is only the surface. A full Enrichr capture of v0.app would also recover exact animation timings and easing, WebGL shaders and the 3D scene graph, the complete design-token set and any source maps — delivered to Claude as a brief it can rebuild from.
Try it free — 25 credits a month →

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Captured 2026-10-14 from the site's public landing page. Only publicly observable information is shown, and it can change as the site does. All names and trademarks belong to their owners; Enrichr is not affiliated with v0.app.

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