Blog
Notes from building a browser-based reverse-engineering tool — what a capture actually gets right, what breaks, and why. Measured, not marketing.
Why a captured site looks broken until you stop opening it as a file
A real offline capture reproduced a Webflow + GSAP site almost exactly — except the intro animation never ran and a WebGL canvas stayed black. The cause wasn't a missing asset. It was the browser's own CORS policy for file://.
The best Claude MCPs for designers in 2026
Six MCP servers worth connecting to Claude if design or front-end work is your job — starting with the one that gives Claude an actual rendered browser instead of static files.
Building the special effects: shaders, scroll-linked motion, and the other 10%
A grain shader, a magnetic button, a liquid SVG morph — the specific effects that make award sites feel expensive, with the code for each and the performance guardrails that keep them cheap.
What actually makes a site Awwwards-worthy
We captured a dozen recent Site of the Day winners through Enrichr and compared the extraction data. Three patterns showed up almost everywhere — and one thing we expected to matter didn't.
Three.js and GSAP: the two libraries behind almost every award-site hero
Why the combination shows up in nearly every SOTD-winning hero section — what each library is actually for, the pattern that connects them, and where it breaks.
How to reverse-engineer a live site with Enrichr, step by step
A walkthrough of an actual Enrichr session — from a bare URL to a rebuilt, offline-ready brief — covering which of the 30+ tools to reach for and when.
More soon.