pushmatrix.github.io/tearable
Three.js + WASM cloth physics demo. pushmatrix.github.io/tearable's landing page is known to use Three.js, WebAssembly (not auto-detected on the landing page).
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What we detected
| Detected animation / 3D libraries | None detected on the landing page |
|---|---|
| Also known to use (from the site itself; not auto-detected) | Three.js, WebAssembly |
| Fonts | Not detected |
| Mobile-ready | Yes (viewport meta present) |
| Structured data (JSON-LD) | Not found |
| Social profiles linked | None found |
| Images on landing page | 0 |
| Links on landing page | 0 |
| Load time (our browser) | 1.3s |
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pushmatrix.github.io/tearable design FAQ
What font does pushmatrix.github.io/tearable use?
We couldn't read a named webfont on pushmatrix.github.io/tearable's landing page, which usually means it relies on system fonts or loads type in a way a quick capture can't see. A full Enrichr capture reports every font file the page renders.
What colors does pushmatrix.github.io/tearable use?
We couldn't extract a palette from pushmatrix.github.io/tearable's landing page in this capture.
Does pushmatrix.github.io/tearable use GSAP, Three.js or another animation library?
pushmatrix.github.io/tearable is known to use Three.js, WebAssembly, though it wasn't auto-detected on the landing page in our capture.
How do I get pushmatrix.github.io/tearable's full design system?
Connect Enrichr to Claude, ChatGPT or Cursor and ask for the design system of https://pushmatrix.github.io/tearable/. It captures the rendered page and returns the full token set (type scale, spacing, radii, easings) plus animation timings and any WebGL shaders.
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Captured 2026-09-29 from the site's public landing page. Only publicly observable information is shown, and it can change as the site does. All names and trademarks belong to their owners; Enrichr is not affiliated with pushmatrix.github.io/tearable.